XR Developer (Immersive Media)
Sanders Studios is an international design communication agency partnering with leaders in property, interior and superyacht design. As an employee-owned company, your work helps shape our future and you share in the success we create together.
Role and Responsibilities
We are seeking a mid/senior-level Unreal Engine Developer to join our Immersive Media department. The successful candidate will contribute to the development of custom AR/VR software solutions and interactive experiences across multiple platforms, primarily built in Unreal Engine, helping us deliver innovative experiences for the high-end design, property and superyacht industries. You will have a strong understanding of the XR industry and play an active role in the department’s R&D efforts, while helping to develop and refine our products as we work towards bringing them to mass-market release.
About you
- Adaptable, able to keep up with a rapidly changing industry
- Problem solver, projects are often varied and each present their own unique challenges
- Forward thinking, we want someone who is interested in being a key part of expanding an exciting area of the business
Essential Skills
- A good understanding of best practice and workflows for creating VR experiences
- Past experience working with version control solutions such as Perforce
- Strong c++ knowledge
- Experience developing networked applications for both LAN and cloud based deployments
- Experience profiling within unreal engine using unreal insights and similar tools
- Familiarity with Unreal Engine’s Blueprint system
- Past Experience working within a software development team (Minimum 2 years)
- Experience bringing products to market in accordance with the requirements for the
- Google Play Store, Meta Quest Store and PICO Store
- Familiarity with creating DLC and managing dynamic content delivery pipelines to expand base applications
- Familiarity with developing cross platform applications
- Comfortable working in client facing context with direct contact with end users
- Comfortable presenting to end users and representing the company at marketing events and expos
Desirable Skills
- Experience working with outputs from a variety of CAD packages (Rhino, Revit, Solidworks etc.)
- Past experience presenting VR to the public at international level events
- Familiarity with the unreal engine asset creation pipeline and ability to support artists with final art implementation
Benefits
- Salary: £36,000 – £42,000 per annum (dependent on experience)
- Employee owned company with bi-annual profit share opportunities (after 12 months of service)
- Flexible working
- Access to our stunning marina studio hub based in beautiful Falmouth Cornwall
- Enhanced holiday each year of service (up to 25 days)
Terms
- Hybrid working, capable and willing to visiting the studio at least once a month. Preference is for candidates able to be in once a week but this is not a strict requirement
- Regular travel for work may be required
Please send your Covering Letter, CV and Portfolio to [email protected]